# Week 11: Prototyping, Animations and micro-interactions
Learning Objective
By the end of this week, students will:
- Understand the basics of prototyping, animations and micro-interactions
- Use animations effectively for creating more user engagement
- Be able to create a realistic prototype that can be used for user testing.
# Prototyping
Definition: Prototyping is the process of creating a preliminary model of a product to test its concepts and functionality before full-scale production. It's a critical step in the design process that helps designers and developers explore ideas, validate functionality, and get feedback.
Types of Prototypes:
- Low-Fidelity Prototypes: Simple sketches or wireframes that outline the basic structure and flow of the product. Tools like paper and pencil, or digital tools like Balsamiq, can be used.
- High-Fidelity Prototypes: Detailed and interactive models that closely resemble the final product.
Benefits of Prototyping:
- Helps in identifying design flaws early.
- Facilitates communication and collaboration within the team.
- Allows for user testing and feedback.
- Saves time and resources by reducing the need for extensive revisions later.
# Animation
Definition: Animation in UI/UX design refers to the use of motion to enhance the user experience. It can guide users, provide feedback, and make interactions more intuitive and engaging.
Types of UI Animations:
- Transitions: Smooth changes from one state to another, such as page transitions or modal windows.
- Loading Animations: Indicate that the system is processing an action, like spinners or progress bars.
- Feedback Animations: Provide users with feedback on their actions, such as button presses or form submissions.
- Micro-Interactions: Small, functional animations that provide visual feedback for specific actions, like toggles or switches.
Benefits of Animation:
- Enhances user engagement and satisfaction.
- Provides visual feedback and helps users understand the system status.
- Guides users through tasks and improves navigation.
- Adds personality and branding to the product.
Best Practices for UI Animation:
- Keep animations subtle and purposeful.
- Ensure animations are fast and responsive.
- Avoid overusing animations to prevent distraction.
- Test animations on different devices and screen sizes.
# UI Transitions
UI transitions are essential in enhancing the user experience by providing visual feedback and ensuring a smooth flow between different states or views within an application. Here are some common types of UI transitions:
# 1. Page Transitions
- Fade In/Out: Gradually increases or decreases the opacity of a screen as it enters or exits.
- Slide In/Out: Moves the new screen in from one direction while the current screen slides out in the opposite direction.
- Push: The new screen pushes the current screen off the canvas, usually from the side or bottom.
- Flip: A 3D rotation effect that flips the screen to reveal the new content.
# 2. Element Transitions
- Zoom In/Out: Changes the scale of an element, making it appear to move closer or further away.
- Rotate: Rotates an element around a specific axis.
- Expand/Collapse: Gradually changes the size of an element to show or hide additional content.
- Move: Changes the position of an element on the screen, usually used for drag-and-drop actions.
# 3. Feedback Transitions
- Highlighting: Briefly changes the color or style of an element to draw attention to it.
- Ripple Effect: A wave-like animation that emanates from the point of interaction, often used in material design.
- Shake: A small, rapid side-to-side movement to indicate an error or invalid input.
# 4. Loading Transitions
- Spinner: A rotating icon indicating that content is loading.
- Progress Bar: A horizontal bar that fills up to show the progress of a task.
- Skeleton Screen: A placeholder layout that mimics the structure of the content that is being loaded.
# 5. Navigation Transitions
- Drawer Slide: The main content slides to the side to reveal a navigation drawer.
- Tab Change: Smoothly changes the content area when a different tab is selected, often with a sliding or fading effect.
- Modal Presentation: A modal window smoothly appears, usually from the center or bottom of the screen.
# 6. List and Grid Transitions
- Item Appear/Disappear: Items in a list or grid smoothly fade in or out.
- Reorder: Items move smoothly to new positions when the order is changed.
- Insert/Delete: New items slide in, and deleted items slide out or shrink before disappearing.
# 7. State Transitions
- Hover: Elements change visually when hovered over, often by changing color, size, or adding a shadow.
- Focus: Similar to hover, but triggered when an element gains keyboard focus.
- Active: Visual changes to indicate an element is being actively clicked or pressed.
# 8. Content Transitions
- Content Load: Smoothly brings in new content, such as text or images, with a fade or slide effect.
- Text Animation: Changes the text content with effects like typewriter animation, fade, or slide.
# 9. Micro-Interactions
- Button Press: Brief visual feedback when a button is pressed, such as a color change or slight shrink.
- Toggle Switch: Smooth transition between on and off states, often involving a sliding motion.
- Checkbox/Radiobutton: Visual feedback for selection changes, often with a brief animation.
# 10. Custom Transitions
- Parallax Scrolling: Background elements move at different speeds than foreground elements when scrolling.
- Morphing: Transforms one shape into another, creating a smooth transition between elements.
# Examples and Tools for Implementing Transitions:
- CSS Transitions and Animations: For web-based transitions using CSS properties.
- JavaScript Libraries: Libraries like GSAP, anime.js, and Velocity.js for advanced web animations.
- Prototyping Tools: Tools like Figma, Adobe XD, and Sketch offer built-in transition effects for prototyping.
- Frameworks and SDKs: Mobile frameworks like Flutter, SwiftUI, and Android Jetpack provide built-in support for transitions.
# Micro-Interactions
Definition: Micro-interactions are small, focused interactions that accomplish a single task. They are often used to provide feedback, enhance usability, and make the user interface more intuitive.
Components of Micro-Interactions:
- Trigger: The event that initiates the micro-interaction, such as a button press or a hover state.
- Rules: Define what happens when the micro-interaction is triggered.
- Feedback: Visual or auditory responses that inform the user of the outcome.
- Loops and Modes: Determine if the micro-interaction repeats or if it has different states.
Examples of Micro-Interactions:
- Button Hover Effects: Changing the button color or adding a shadow when hovered.
- Toggle Switches: Smooth transitions when switching states.
- Form Validation: Instant feedback when the user enters correct or incorrect data.
- Pull-to-Refresh: Animation indicating that new content is being loaded.
Benefits of Micro-Interactions:
- Improve user engagement and satisfaction.
- Provide instant feedback and enhance usability.
- Make the interface feel more dynamic and responsive.
- Help users understand the system's behavior.
Designing Effective Micro-Interactions:
- Focus on clarity and simplicity.
- Ensure that micro-interactions align with the overall design and branding.
- Make them fast and responsive.
- Test with users to ensure they enhance the experience without causing confusion or frustration.
# Figma Micro interactions tutorial
# Lesson Slides
# Read
-Material Design Transition Guidelines (opens new window)
5 ways to improve your prototyping workflow (opens new window)
The Ultimate guide to proper use of animation in UX (opens new window)
Interaction Design: 7 Basic Types of UI Animation (opens new window)
# Watch
- Micro animations in Figma (opens new window)
- Text animations (opens new window)
- Menu/tab animation (opens new window)
- Advanced Animations with Figma Variables: Use Figma Variables to animate your Cart: